Apple Inc is well known for patented inventions since the launch of Macintosh, iphone, Multitouch screens and now newly spotted "Enabling Interactive Service for Cloud Rendering Gaming in 5G Systems" focuses on the technology of how cloud gaming would enhance the user experience over real-time processing through next-gen networks as 5G.
"One potential use case for network controlled interactive service in fifth-generation (5G) wireless communication networks is cloud rendering game. Cloud gaming, (also known as gaming on demand) is a type of online gaming that allows direct and on-demand video streaming of games onto different computing devices through the use of a thin client," the patent states.
"The controls and button-presses from the user's computing device are transmitted to the server, where they are recorded, and the server then sends back the game's response to the input controls," it continues. "Current 5Gs system lacks the capability to provision interactive services for cloud rendering gaming in efficient and optimal manners."
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Apple is curently developing multiple mechanisms to address the most common issues faced by cloud gaming services as: Google Stadia or Microsoft xCloud. Gamers even with a low end entry level hardware specs may also play latest titles only if they have more than a decent internet connection speed. However, issues with the hosted hardwares may exert interest loss due to latency or lag. With the latest patent filed, Apple Inc. seemed to engross the mobile gaming platform with enhanced experience of cloud gaming bundled to real-time networks as 5G.